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Measuring the user experience : collecting, analyzing, and presenting UX metrics / Albert, Bill (William)

Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its third edition, the authors have expanded on the area of behavioural and physiological metrics, splitting that chapter into sections that cover eye-tracking and measuring emotion. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.

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Architecting ASP.NET core applications : an atypical design patterns guide for .NET 8, C# 12, and beyond / Marcotte, Carl-Hugo

This unique ASP.NET Core book will fill in the gaps in your REST API and backend designs. Learn how to build robust, maintainable, and flexible apps using Gang of Four (GoF) design patterns and modern architectural principles. This new edition is updated for .NET 8 and focuses exclusively on the backend, with new content on REST APIs, the REPR pattern, and building modular monoliths. You'll start by covering foundational concepts like REST, the SOLID principles, Minimal APIs, dependency injection in .NET, and other ASP.NET Core 8 mechanisms. Then, you'll learn to develop components using design patterns, including many from the GoF. Finally, you'll explore organizing your application code with patterns that vary from layers to feature-oriented vertical slice designs, covering CQS and a deep dive into microservices along the way. A brand-new e-commerce project at the end of the book will tie it all together. This how-to guide will teach you how to assemble your own APIs from building blocks, to suit whatever real-world requirements you may have.

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Head first software architecture / Ford, Neal.
Software architecture
Software architecture

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Windows 11 for dummies / Simpson, Alan
Windows 11
Microsoft Windows (Computer file)
Operating systems (Computers)

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macOS Sequoia for dummies / Hart-Davis, Guy
macOS Sequoia
Mac OS
Macintosh (Computer)
Operating systems (Computers)

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Head first JavaScript programming / Freeman, Eric
JavaScript programming
What will you learn from this book? Now in its second edition, this brain-friendly guide is your comprehensive journey into modern JavaScript, covering everything from the core language fundamentals to cutting-edge features that define JavaScript today. You'll dive into the nuances of JavaScript types and the unparalleled flexibility of its functions. You'll learn how to expertly navigate classes and objects, and you'll finally understand closures. But that's just the beginning--you'll also get hands-on with the browser's document object model (DOM), engaging with JavaScript in ways you've only imagined. You won't just be reading--you'll be playing games, solving puzzles, pondering mysteries, and interacting with JavaScript. And you'll write real code, lots of it, so you can start building your own web applications. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn JavaScript through a multisensory experience that engages your mind--rather than a text-heavy approach that puts you to sleep.

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Grokking data structures / Zingaro, Daniel.
Data structures
Grokking Data Structures introduces common and useful data structures that every developer needs to know. Real-world examples show you how data structures are used in practice, from making your searches faster to handling triage in an emergency room. You'll love the fun cartoons, insightful stories, and useful Python code samples that make data structures come alive. And unlike jargon-laden academic texts, this book is easy-to-read and practical.

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Head first C# / Greene, Jennifer
C#
"What will you learn from this book? Create apps, games, and more using this engaging, highly visual introduction to C#, .NET, and Visual Studio. In the first chapter you'll dive right in, building a fully functional game using C# and .NET MAUI that can run on Windows, Mac, and even Android and iOS devices. You'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. Interested in a development career? You'll learn important development techniques and ideas--many who learned to code with this book are now professional developers, team leads, coding streamers, and more. There's no experience required except the desire to learn. And this is the best place to start."--

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Programming WebRTC : build real-time streaming applications for the web / Stolley, Karl

Build your own video chat application - but that's just the beginning. With WebRTC, you'll create real-time applications to stream any kind of user media and data directly from one browser to another, all built on familiar HTML, CSS, and JavaScript. Power real-time activities like text-based chats, secure peer-to-peer file transfers, collaborative brainstorming sessions - even multiplayer gaming. And you're not limited to two connected users: an entire chapter of the book is devoted to engineering multipeer WebRTC apps that let groups of people communicate in real time. You'll create your own video conferencing app. It's all here. WebRTC is an API exposed in all modern web browsers. After almost a decade of development, the WebRTC specification was finalized, and this book provides faithful coverage of that finalized specification. You'll start by building a basic but complete WebRTC application for video chatting. Chapter by chapter, you'll refine that app and its core logic to spin up new and exciting WebRTC-powered apps that will have your users sharing all manner of data with one another, all in real time. No third-party libraries or heavy downloads are required for you or your users: you'll be writing and strengthening your knowledge of vanilla JavaScript and native browser APIs. You'll learn how to directly connect multiple browsers over the open internet using a signaling channel. You will gain familiarity with a whole set of Web APIs whose features bring WebRTC to life: requesting access to users' cameras and microphones; accessing and manipulating arbitrary user files, right in the browser; and web storage for persisting shared data over the life of a WebRTC call. Like any Web API, WebRTC doesn't enjoy a perfect implementation in any browser. But this book will guide you in writing elegant code to the specification, with backward-compatible fallback code for use in almost all modern browsers. Use WebRTC to build the next generation of web applications that stream media and data in real time, directly from one user to another - all by working in the browser.

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Microsoft Copilot Pro step by step / Crosbie, Lisa
Copilot Pro step by step
Artificial intelligence
Business -- Computer programs
Microsoft Windows (Computer file)
Natural language processing (Computer science)