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Asking for a friend / Riley, Ronnie.

Eden Jones is a nonbinary kid who has Social Anxiety Disorder, and when their mother announces she is throwing a birthday party and inviting all their friends they are thrown into a panic -- because while Eden's three "friends" are all real kids at school they have almost never actually spoken to any of them.

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The cookie crumbles / Dow, Alechia.

'The Great British Bake Off' meets 'Knives Out' in this fun and propulsive middle-grade novel following two best friends who must solve the mystery behind a baking competition gone awry.

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Swamp Ranger School / Ciccotello, Mike.
Croc and Gator.
No-nonsense Croc and goofball Gator train as junior rangers in their hometown swamp.

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I'm from here too / Sheth, Kashmira
I am from here too
In the midst of adjusting to a new class, eighth-grader Anoop finds his patka drawing unwarranted attention, leading him to contemplate faith, identity, and his role in the world, especially as his grandfather approaches the end of life in India and attacks on American Sikhs intensify.

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Mermedusa / Booth, Tom
Legends of Eerie-on-Sea.
"It's Midwinter again in Eerie-on-Sea, when legend claims the terrifying Malamander emerges to hunt -- and search for its long-lost mate. It's the anniversary of daring Violet Parma's arrival in Eerie; a year later, she still hasn't found her missing parents, just as anxious Herbert Lemon has learned little else about why he washed up on the shore in a crate of lemons. What's more, the creators of the Anomalous Phenomena podcast have dropped anchor in town and are fishing around for Eerie secrets. Keeping ahead of the podcasters, Herbie and Violet set sail for the dangerous "Treasure Island," where villain Sebastian Eel's own sister mysteriously vanished years ago. Will they discover the heart of Eerie-on-Sea's mysteries, or will Herbie and Violet be the next to disappear? Like a visit to an old boardwalk arcade, this conclusion to the spooky, fantastical series will leave readers shivering with fright and delight."--

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There's a skunk in my bunk! / Gutman, Dan
My weird school special.
"School's out for summer! A.J. can't wait to spend his days playing video games, watching TV, and forgetting everything he learned during the school year. But when his parents announce they've signed him up for sleepaway camp, his great plans slip away right before his eyes"--

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Fairy-tale puppy picnic / Jaleel, Aaliya.
Party diaries.
"Priya plans a fairy-tale-themed party for her friend's rescue puppy, which will raise money to help African wild dogs-but with five invited dogs the party is likely to be chaotic."--

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Shermy & Shake, the not-so-new kid / Larson, Kirby
Shermy & Shake.
"Being a second grader is even cooler than Shermy imagined. He loves reading new stories (and filling out charts about them!), helping his teacher get organized, and being a good classroom leader. So when the teacher asks Shermy to be a school buddy for the new kid, Shermy says, "Sure!" Imagine his surprise when the new kid turns out to be Shake -- Shermy's summer friend from out of town. This is amazing news! Or is it? Meticulous Shermy and boisterous Shake couldn't be more different, and soon the other kids are all looking at Shake like he's a super rare Magic Monster card -- and not looking at Shermy at all. Can Shermy and Shake stay buddies now that school is in session? A nuanced story about friendship that shines with authentic humor and understanding, from Newbery Honoree Kirby Larson and illustrator Shinji Fujioka"--

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Bo and the witch / Elliott, Rebecca
Unicorn diaries.
Unicorn Bo and friends can't wait to spot a witch! Witches live high above the clouds and are rarely seen flying in the sky. But on one fateful day, a young witch named Charm crash lands in Sparklegrove Forest! The unicorns are super excited to meet a witch for the first time. But when they realize the witch is in trouble, will the unicorns be able to help Charm find her way back home?

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Wander lost / Martin, Laura

Forbidden to play board games by their mother, who suddenly disappears, twins Rhett and Nash learn their family has the ability to enter the world of any game they want -- a gift that comes with a high price-and must break their mom's most important rule to save her from a vengeful game character who has taken her hostage.